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Copper Rei
Copper Corp
33
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Posted - 2013.06.04 23:58:00 -
[1] - Quote
why? this change makes no sense to me. I trained to fly a scanning frig...found I needed to also be able to run the sites if I wanted to make anything out of the sites I found.....so I trained to skill everything I needed for exploration to lvl V and then I trained combat to be able to fly decent cruisers...this didn't work as well as the frig due to loss of scan bonuses....so the long awaited t3 which offered scan bonus options........I trained to cruiser V and weapons and all subsystems so I could fly a decent cruiser with scan bonus comparable to my frig........ I just found a good fit that holds all my gear for scanning....analyzer, salvager, codebreaker, and launcher as well as having weapons enough to run the site so I didn't have to fly a second account and tag along another toon while dual boxing and all that.......... I finially get there and you block my access to every known site in h-sec.
I am a 3+ year pilot with no ability to PVP and I enjoy solo exploration.
I found a game I could play and have fun and I have tried damn near every aspect of the game.
This move to eliminate the t3 from the only available sites in h-sec SUCKS MY ASS.
I have never been so pissed.
I am forced into l-sec. and ALL my training is out the window.
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Copper Rei
Copper Corp
36
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Posted - 2013.06.06 01:31:00 -
[2] - Quote
There is so much to say but I won't bother to say too much since it will fall on deaf ears anyway.
I would like to point out that I do have a toon in null sec. I use him for mining and pos defence for the alliance that supports me in my exploration of null sec.
I have had toons in militia for over a year before finially giving that up since I pretty much sucked at it.
I have had POS in worm space for six months or so...right up to the point that CCP changed the fuel cells and the customs offices and cut all profits from that operation to almost zero.
I found many good people in game and I enjoy playing with them.
High sec space is where this particular toon stays. I have always tried to make the best of the sites I have found. I run them and have fun doing it. I do not steal and I will always try to help people in local. I take time to offer gravs to miners in local and to offer any and all wrecks WITH loots to new players who are willing to fleet and come salvage. I ask nothing in return.
I have given away many of my finds including ships.
There are many people who know me and know this to be true.
I just play a different game than the majority here.
I have another main toon on another account that has built up skills to manufacture t3 and has been doing so for a short while. More time wasted.
This 'nerf' has hurt in many ways. I was not ranting to rant. I honestly think that exploration changes were needed but not to the extent of destroying what the exploration career was all about. They have made it into something else and it is not good. |

Copper Rei
Copper Corp
38
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Posted - 2013.06.07 00:22:00 -
[3] - Quote
'WHY I LIKED MY T3'
Not because it was OP or could steamroll anything.
I liked it because of the fitting options. Sure you can fit them to be incredible ships for specific purposes but they were also able to be fit for 'multi' purpose. As with any multi-purpose tool, the more you try to make it do the worse it was for specific tasks. For actual exploration this was actually a benefit.
I have been trying to find a replacement for my T3 and have not come close. The Gnosis is nearly there but they made it a BC and it is slow with a huge sig rad. The bonuses on my particular fit were crazy nice at first glance but when you really look close it isn't as overkill as you may think.
10% probe scan strength (weak compared to the Gnosis and same as cov ops) +10 Virus strength to both analyzers (not available on other ships) 99% reduction for probe launchers (like a cov ops but without cloak bonuses too) 4% to all armor resists (4% isn't much overall since my fit had dual reps and not a lot of low slots) 5% to CAP capacity (made dual reps possible with t2 cap rigs it was stable) 7.5% to med projectile ROF (not as high as other ships and I was fitting probe launcher and salvager so only 4 weapons) 10% to falloff (great for autocannons but not so much for arty so this helped fit for shorter range) 5% to max velocity 6H w/6 Turrets (but only 4 after fitting salvager and probe launcher) 5M (only 3 after fitting codebreaker and analyzer) 5L with my skills it was base armor of 92%EM,73%TH,37%KIN,25%EXP which is perfect for bloods and sansha Cap 1908GJ/271s Targeting range of 62.5 ( which only helped drones since I had to fit autocannons) base speed of 285ms (typical cruiser speed not super speedy) 50 m3 drone bay power grid 1375 CPU 418.8
A nice jack of all trades and master of none. Like me.
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Copper Rei
Copper Corp
38
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Posted - 2013.06.07 00:27:00 -
[4] - Quote
That's only because the reward is insane.[/quote]
The best item you could get from a 4/10 in blood space was a c-type med armor repper that sold for 160 mil.
Maybe a energized c-type adaptive but that depended on the markets for which was worth more at the time.
Hardly insane.
Step into l-sec and run a 7/10 and you can get a nice 1 bil drop.
The rewards from escelations can easily be far greater than any 4/10 DED.
Incursions pay better. Militia pays better.
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Copper Rei
Copper Corp
39
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Posted - 2013.06.08 15:14:00 -
[5] - Quote
There really are two types of game play....PVE is real. I know most people seem to totally disregard it since it does not appeal to them. As a PVE player it took lots of time, money , and practice to aquire the skills to do exploration well. I learned through many efforts how to do that job without loss of isk due to not recalling my probes or landing on a gatecamp. I have learned the mechanics of the probes themselves so I didn't need to run optimal 7 probes to find a target in under 35 sec. It took skill to be able to go into a hostile l-sec/null sec system and come out alive with my loots.
Now with probes that autorecall and autoscanning so nothing is missed, and cargo scanning cans before you even try to open them. (I spent many hours scanning down sites and hacking and analyzing to find that 4 of 5 cans were empty).
They have given all the talents to everyone without anyone having to earn any of it.
If it were the other way you can bet that all hell would be breaking out since 90% of the players would insta quit.
If they decided that pods would auto fly to a safe place and if a gate were camped you could not warp directly to it.
What if they decided that everyone was able to go directly to Marauder and latrge T2 weapons.
That is basically what they did to exploration.
Too many people found it hard to do exploration because they wanted to kill ships instead.
They want to PVP and use PVE to pay for it since there was no money to be made in PVP for the most part.
Well, CCP, I find that skilling up to maurauders and T2 weapons is just too difficult and it takes too long...so give me all those skills and give me a free ship that has enough bonuses to make me even with all the older players.
Even the field a bit. Balance the playing field.
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Copper Rei
Copper Corp
39
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Posted - 2013.06.08 15:17:00 -
[6] - Quote
I need sleep. |
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